Saturday, July 13, 2013

Teenage Mutant Ninja Turtles


Teenage Mutant Ninja Turtles game released in Japan 1990 and release as Teenage Mutant Hero Turtles. It was the first teenage mutant ninja turtles video game and based on 1987 tv series. The developers and publisher was Konami Japan.
In this game the player chooses one turtles of the four ninja turtles.The evil Shredder kidnap the ninjas friend april o'neil and their menter splinter. They must give chase and defeat the evil Shredder.This game have six mission.

First Mission: Fifth Avenue/Greenwich Village
Second Mission: Hudson River near the Holland Tunnel
Third Mission: Wall Street
Fourth Mission: JFK International Airport
Fifth Mission: Shredder's Base inside the South Bronx
Sixth Mission: The Technodrome



Characters: 
Leonardo
Raphael
Michelangelo 
Donatello





Friday, March 22, 2013

Art Of Fighting Game Free Download For PC

Art Of Fighting Game Free Download For PC


Gameplay:
The Art of Fighting series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches. Each of the game's characters have a unique fighting style and set of special techniques. The player has two basic attacks—punch and kick—as well as a utility button that switches between punches, kicks, and throws. A fourth button is used for taunting. Art of Fighting's contribution to the genre was the inclusion of a "spirit gauge" underneath the character's life bar. When characters perform special techniques, their spirit gauge is depleted and their special attacks become weaker. Players can also drain their opponent's spirit gauge by taunting them.
The Art of Fighting series was also the first fighting series to allow players to perform a "super attack." In the original Art of Fighting, the player's character learns a super attack (dubbed the super death blow) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game). All three games also feature "Desperation Attacks" that can only be performed when the player's health is low and the life bar is flashing red.
The series also introduced graphical scaling into the genre: as the characters move away from each other, the camera will zoom out to keep both players on the screen. In previous fighting titles, the left and right sides of the screen acted as invisible boundaries; characters could only move as far from one another as the width of the screen permitted. Scaling allowed for a broader range of movement; the only boundaries in Art of Fighting are the edges of the stage. Character sprites in Art of Fighting change as the fight progresses to become more bruised and cut as damage is taken.

Plot: 
The games follow the struggles of the students of the Kyokugen Karate Dojo, Ryo Sakazaki and Robert Garcia, in what appears to be the late seventies. Ryo is the son of the Kyokugen Karate discipline’s creator, Takuma Sakazaki, and Robert is the wayward son of a billionaire family from Italy. The initial two titles are set in South Town, a common location in SNK games that is also the setting for the Fatal Fury series, while the third appears to take place in a fictitious area of Mexico.
The plot of Art of Fighting alludes to Fatal Fury. Art of Fighting 2, for instance, documents the rise of Geese Howard, a character in Fatal Fury, from corrupt police commissioner to crime lord of Southtown. Takuma is said to be a contemporary of Jeff Bogard, father of Fatal Fury's main hero, Terry Bogard; Jeff Bogard's murder at the hands of Geese Howard triggers the events of the Fatal Fury series.

Series Continuity: 

The Art of Fighting series originally served as a prequel to the Fatal Fury series, taking place during the late 1970s and early 1980s. This is reflected by the characters' official birthdates in the series and given ages in each game. This is made even more obvious with the appearance of a young Geese Howard in Art of Fighting 2. The Hyper Neo-Geo 64 game Buriki One and the PlayStation port of Fatal Fury: Wild Ambition features an older modern-day Ryo adopting his father's former identity of Mr. Karate. While The King of Fighters series features characters from the Art of Fighting series and alludes to events occurring in the games, it follows a completely different continuity from that of the actual Art of Fighting and Fatal Fury games. This was done so that the Art of Fighting characters could fight alongside the Fatal Fury cast and other characters without aging them; however, continue to maintain the existing stories from the other games.


Bonus Stages 

After winning a match while playing story mode, there three bonus stages players can choose from:

Bottle Smash
The objective is to smash off the tops of five bottles on a table. The player must carefully time and press the A button when a special bar fills to full for maximum power. Smashing all the bottles at once completes the stage, rewarding the player by increasing their spirit gauge for the next match.
Ice Smash
Within a time limit, the player has to build up enough power to break five blocks of ice. Pressing the A button will fill a gauge on the screen. If successful, the player will be rewarded with an increased life bar for the next match.
Initiate Super Death Blow
The player must execute the super special move, Haou Shoukou Ken, a number of times to learn and use in game. The number of times needed to perform the move in the given time limit is dependent on the game's difficulty level.

Trailer:


System Requirement:
Windows XP/Vista 
Pentium II 266MHz
RAM: 64MB
File Size 1.45MB

Download Here

Dead Space Free Download For PC

Dead Space Free Download For PC 

 

Dead Space (stylized as DEAD SPACE) is a survival horror third-person shooter video game, developed by EA Redwood Shores (now known as Visceral Games) for Microsoft Windows, PlayStation 3, Blackberry Playbook and Xbox 360. The game was made available on Steam on October 20, 2008. The player takes on the role of engineer Isaac Clarke, who battles a parasitic alien infestation which turns humans into grotesque monsters called "Necromorphs", aboard an interstellar mining ship, the USG Ishimura.
The game was met with positive critical reception, and has sold over 2 million copies. A sequel, Dead Space 2, was released on January 25, 2011.

Gameplay: 
 The player controls Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke), an engineer who must fight his way through a mining starship infested with hostile, grotesque monstrosities called Necromorphs, which are reanimated human corpses. The game is played from an "over the shoulder" third-person perspective.
Dead Space does not feature a traditional heads-up display. Instead, all information is relayed to the player via holographic projections from Isaac's "RIG" (Resource Integration Gear) spacesuit and the weapons themselves. For example, a small holographic display on the weapon shows the ammunition count; also, the "health meter" that indicates Isaac's condition is integrated into the suit spine. Via floating holograms projected in front of Isaac, the player can check the current objectives and the 3D map, or access the inventory screen to manage items. However, the game still progresses in real time, so the player is in danger of being attacked while doing this.
Combat involves a mechanism called "strategic dismemberment", in which the player must cut off limbs or sections of the Necromorphs to defeat them. For example, shooting certain Necromorphs in the head will have little effect, and they will continue attacking the player unless their limbs are removed instead.Depending on how they are wounded, Necromorphs can adopt new stances and tactics, even sprouting new limbs or giving birth to new enemies in the process.Every Necromorph is also programmed with at least one unique way of killing Isaac himself, should the player fail to defeat them.
In keeping with Isaac's profession as an engineer rather than a soldier, the weapons in Dead Space are mostly improvised from mining tools, such as a plasma cutter, rotary saw, a hydrazine torch used as a flamethrower, a high-power energy beam called the contact beam, and a force cannon that emits powerful shock waves. A military-grade automatic rifle is also available. All weapons feature a secondary-fire mode; for example, the plasma cutter can be rotated 90 degrees for an optimal angle for more effective dismemberment of vertical limbs (such as legs on a normal bipedal humanoid).The player must scavenge for ammunition and other various items, which are found throughout the ship or dropped by Necromorphs when killed. Automated stores throughout the ship can be accessed to buy and sell items or store them for later use. Also, the player can use work benches and use "power nodes" to upgrade Isaac's suit and weapons.
Other than weapons, Isaac is also equipped with other tools to help him survive, solve puzzles, and combat enemies more effectively. Isaac's Stasis ability can be used to slow down enemies and objects temporarily, and a Kinesis module allows Isaac to pick up and throw items, which also allows him to impale Necromorphs. Dead Space also features vacuum and zero gravity environments, and Isaac can navigate through them using his pressurized suit and magnetic boots. Isaac will eventually suffocate while in a vacuum or a toxic environment as his suit can only contain a limited amount of air, so the player is forced to proceed quickly when in these situations. Also, Isaac can jump from platform to platform in weightless environments. Some levels even lead out onto the surface of the ship's hull, where the player must watch out for floating debris that may cause Isaac to lose his footing.

Characters: 
Isaac Clarke – The main character and silent protagonist of the game. Isaac is a ship system specialist and an engineer traveling aboard the shuttle USG Kellion to investigate and repair the USG Ishimura. Clarke is also trying to find his girlfriend, Nicole, a medical specialist assigned to the ship, whose fate is unknown at the start of the game. Throughout the game, Isaac stumbles across a conspiracy involving the Church of Unitology and the Earth government.

Kendra Daniels – Kendra is a technologist and part of the team sent aboard the Ishimura to repair communication systems. She is one of the game's main protagonists and later the main human antagonist. She helps the player through the Ishimura in many ways, giving directions and assisting through areas of the ship that would otherwise be inaccessible. Tonantzin Carmelo provides her likeness and voice.

Zach Hammond – The senior security officer on board the Kellion who travels with Isaac and Kendra to the Ishimura. Hammond's initial desire to complete the original mission and not immediately abort puts him at odds with Kendra, who finds this suspicious. Throughout the game, he works to fulfill the original mission, but as time goes on, he becomes more disillusioned and focuses instead on getting himself and the rest of the team off the ship. Peter Mensah provides his likeness and voice.

Dr. Challus Mercer - A doctor aboard the USG Ishimura, a devout Unitologist and one of the main antagonists of Dead Space. In the wake of the calamity that has gripped the Ishimura, Mercer has become a religious fanatic, attempting to convince the crew to commit mass suicide. Navid Negahban provides his likeness and voice.

Doctor Terrence Kyne – The Chief Science Officer of the Ishimura who appears later in the game and asks for help from the surviving members of the Kellion team. It is later discovered that he is responsible for the sabotage of most of the ship systems that Isaac repairs. He is suffering from dementia but offers to aid Isaac in stopping the nightmare that has gripped the Aegis system and the Ishimura. Kyne attempted to relieve Captain Matthius of duty during the crisis on the ship, but instead seems to have been complicit in the captain's death. He regularly interacts with his dead wife, an apparition caused by the Red Marker that cannot be seen by the player. Keith Szarabajka provides his likeness and voice in the video game and the animated film Dead Space: Downfall.

Nicole Brennan – A medical officer assigned to the Ishimura who has a deep relationship with Isaac. The game starts with a video from Nicole, asking for help after the ship's infestation, establishing one of Clarke's reasons for coming to the Ishimura. He meets and receives messages from Nicole several times as he moves through the ship. Iyari Limon provides her likeness and voice.

Trailer:

System Requirement:
Windows XP/Vista
Processor Pentium 4 @ 2.8 GHz
Memory: 1 Gb
Hard Drive: 8 Gb free
File Size: 15,761 kb



Cadillacs and Dinosaurs Full Version Free Download For PC

Cadillacs and Dinosaurs Full Version Free Download For PC


Cadillacs and Dinosaurs: The Arcade Game, known in Japan as Cadillacs: Dinosaurs of a New Century (キャディラックス 恐竜新世紀|Cadillacs Kyōryū Shin Seiki) is a 1993 arcade game released by Capcom. It is a side-scrolling beat 'em up based on the comic book series Xenozoic Tales. The game was produced as a tie-in to the Cadillacs and Dinosaurs animated series which was aired during the same year the game was released.


Gameplay:

Players select one of four characters: Jack Tenrec, Hannah Dundee, Mustapha Cairo or Mess O'Bradovich, each of whom have their own strengths and weakness, as well as unique attacks. Up to three players can play at once. Players guide their selected characters through 8 stages, battling various enemies and bosses, ending with Dr. Simon Fessenden. The game's titular dinosaurs make appearances as neutral characters that may attack both player characters and enemies.
In Cadillacs and Dinosaurs the player has access to several attacks. Each character has two special moves including one that depletes a character's health upon contact with an enemy and When two or more players play together, they can trigger a team-attack. Players can also find and use firearms, throwing weapons such as rocks and explosives, as well melee weapons such as clubs.


Characters:
  • Jack Tenrec
  • Hannah Dundee
  • Mustapha Cairo
  • Mess O’Bradovich


Game Stage Bosses:
  • Vice Terhune (Vice T.)
  • The Butcher
  • Hogg
  • Slice
  • Morgan / Morgue
  • Tyrog
  • Slisaurs
  • Dr. Simon Fessenden
Trailer:

System Requirement:
Processor 233MHz
Ram 64MB
Graphics 16MB
File Size 13MB

Free Download Here



Final Fight Game Full Version Free Download For PC

Final Fight Game Full Version Free Download For PC


Final Fight (Japanese: ファイナルファイト?) is a side-scrolling beat-'em-up game originally released by Capcom as a coin-operated video game in 1989. It was the seventh game released by Capcom for their CP System arcade game hardware. The player takes control of one of three vigilantes who must rescue a kidnapped young woman from a ruthless street gang.
The game was originally conceived as a sequel to the original Street Fighter titled Street Fighter '89, but the title was changed before its release when the game's genre changed from a one-on-one competitive fighting game to a side-scrolling action game. Final Fightwas ported to various platforms, such as the Super NES and Mega-CD, since its original coin-op release.
Final Fight was followed by a series of sequels that were produced primarily for the home console market, and some of the game's characters would reappear in later Street Fighter games.

Plot:
Chronologically set during the time of the original Street FighterFinal Fight is set in the fictional American metropolis of Metro City, based on New York City. A former professional wrestler named Mike Haggar is elected as the new Mayor of the city, promising to handle the city's criminal problem in his campaign. The Mad Gear gang, the dominant criminal organization of the city, plots to bring Haggar under their control by kidnapping his daughter Jessica and using her as leverage against him. Enlisting the help of Cody, Jessica's boyfriend and a Martial Arts master himself, as well as Cody's sparring partner, a ninjutsu master named Guy, Haggar opts to fight the gang instead in order to save his daughter.


GamePlay:
Final Fight can be played by up to two players simultaneously, with each player controlling a different character. Before the game begins, the player chooses between the three main characters, Guy, Cody, and Haggar, each with his own fighting style and attributes. Guy is the weakest but has faster attacks, Haggar is the strongest but also the slowest, and Cody has all-round attributes.
The controls consists of an eight-way joystick and two buttons for attacking and jumping. The player character can move in any of the eight directions, but can only face and attack to the left or right like in most beat-'em-ups. Pressing both buttons simultaneously performs a special move that attacks in both directions, though uses a little vitality. Players can also grab and throw opponents, as well as use various weapons such as knives, pipes, and swords.

Levels:

Final Fight consists of six stages or "rounds", as well as two bonus rounds. Each round takes place in a different section of Metro City such as the Slums and the Subway, with most rounds featuring more than one level. At the end of each round the player will face a boss characterunique to that round.


Trailer:



System Requirement:
  • Processor 233MHz
  • Ram 64 MB
  • Graphics 16MB
  • File Size 10.31MB



Mortal Combat Full Version Free Download For PC

Mortal Combat Full Version Free Download For PC


It was a fighting and series game, released in 1992. Developers and Publisher was Midway. The platform was arcade for this fighting game. Ed Boon and John Tobias was the game designer. It was one of the best popular game.
Special thing of this game, featured unique and special moves. Seven characters are in this game and the player is selects one. In this game, which players battles opponents in one-on-one matches. The player that depletes the opponent's health bar first wins the round and the first player to win two rounds wins the match, players face each of the game's characters in a series of one-on-one matches against computer-controlled opponents.


Gameplay:
The original three games and their updates, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Ultimate Mortal Kombat 3, and Mortal Kombat Trilogy, were styled in a 2-D fighting fashion with gameplay consisting of six buttons that were high punch, low punch, high kick, low kick, block and run. Reviewers have stated that because of this the characters are only differentiated by their special moves. In fact, some reviewers have criticized that the "bewildering array" of special moves in comparison to other fighting games has resulted in too little focus on regular moves.
The early Mortal Kombat characters played virtually identical to one another with the only major differences being special moves. According to Ed Boon, "[...] since the beginning, one of the things that's separated us from other fighting games is the crazy moves we've put in it, like fireballs and all the magic moves, so to speak." When asked if Street Fighter andMortal Kombat would do a crossover, Street Fighter producer, Yoshinori Ono, called Mortal Kombat a very different game from Street Fighter. Capcom's senior director of communications compared Street Fighter and Mortal Kombat by asking if the interviewer preferred the "precision and depth" of Street Fighter or the "gore and comedy" of Mortal Kombat; he also stated that the Street Fighter and Mortal Kombat rivalry was considered similar to the Coke and Pepsi rivalry in the 1990s. Senior producer of Mortal Kombat vs. DC Universe, Hans Lo, called Street Fighter a little more technical fighter in comparison to Mortal Kombat.
Midway would keep their single styled fighting moves with four attack buttons which were a different array of punches and kicks and block until they changed this in Mortal Kombat: Deadly Alliance by differentiating characters normal moves and even giving them multiple fighting styles. Beginning in Mortal Kombat: Deadly Alliance and until Mortal Kombat: Deception, the characters would have three fighting styles per character: two unarmed styles, and one weapon style. Few exceptions to this arose in Mortal Kombat: Armageddon, such as monster-like boss characters like Moloch and Onaga who would have only one fighting style. Most of the fighting styles featured are based on real martial arts, though a few of them are not. Goro's fighting styles, for example, are designed to take advantage of the fact that he has four arms. For Mortal Kombat: Armageddon, fighting styles were reduced to a maximum of two per character (generally one hand-to-hand combat style and one weapon style) due to the sheer number of playable characters.
Mortal Kombat vs. DC Universe dropped the multiple fighting style trend altogether in favor of giving each character a much wider variety of special moves, however some characters still had multiple fighting styles— Baraka, utilizing the retractable blades in his arms (called the "Blade Stance"), and Deathstroke who also possessed the ability to use another fighting style in the form of a sword (called the "Sword Stance").

Characters:
Goro
Johnny Cage
Kano
Liu Kang
Raiden
Reptile
Scorpion
Shang Tsung
Sonya Blade
Sub-Zero

Trailer:




Requirement:
Windows XP VISTA 7
Processor: 2.93GHz
Memory: 2GB of RAM
Graphics Card: Nvidia Geforce 9400GT
Space: 156Mb

Metal Slug Game Collection Full Version Free Download For PC

Metal Slug Game Collection Full Version Free Download For PC


Metal Slug is series and gun fighting game. Today, I am introducing Metal Slug games collection ( Series: Metal Slug,2,3,4,5,6 ) for PC and this game was ever best.The game is  known for its sense of humor,  and fast paced two-player action. First game of this series was released in 1996 and developed by Nazca Corporation. Published by SNK and the platform was Arcade, Neo Geo, Sega Saturn and PlayStaion.
In this game, are main two characters. First is Marco and second is Tarma, which is controls the players. These two players constantly shoot at continual stream of enemies in order to reach the end of a level. At the end of each level, the player face a boss who is often considerably larger than regular enemies. On the way, the player find the upgrades weapon, Vehicles and that can be used not only as weapon but also used as a defaence. In this game,  the player can receive bonuses in the form of random items or weapons. Total six levels are in this game. The wide majority of enemies encountered in Metal Slug are enemy soldiers,  who are given heavy weapons, tanks, mobile artillery, aircraft.



Trailer:


Requirement:

Processor= 233MHz
RAM= 64MB
Graphics= 32MB
File Size 165MB