Friday, March 22, 2013

Art Of Fighting Game Free Download For PC

Art Of Fighting Game Free Download For PC


Gameplay:
The Art of Fighting series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches. Each of the game's characters have a unique fighting style and set of special techniques. The player has two basic attacks—punch and kick—as well as a utility button that switches between punches, kicks, and throws. A fourth button is used for taunting. Art of Fighting's contribution to the genre was the inclusion of a "spirit gauge" underneath the character's life bar. When characters perform special techniques, their spirit gauge is depleted and their special attacks become weaker. Players can also drain their opponent's spirit gauge by taunting them.
The Art of Fighting series was also the first fighting series to allow players to perform a "super attack." In the original Art of Fighting, the player's character learns a super attack (dubbed the super death blow) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game). All three games also feature "Desperation Attacks" that can only be performed when the player's health is low and the life bar is flashing red.
The series also introduced graphical scaling into the genre: as the characters move away from each other, the camera will zoom out to keep both players on the screen. In previous fighting titles, the left and right sides of the screen acted as invisible boundaries; characters could only move as far from one another as the width of the screen permitted. Scaling allowed for a broader range of movement; the only boundaries in Art of Fighting are the edges of the stage. Character sprites in Art of Fighting change as the fight progresses to become more bruised and cut as damage is taken.

Plot: 
The games follow the struggles of the students of the Kyokugen Karate Dojo, Ryo Sakazaki and Robert Garcia, in what appears to be the late seventies. Ryo is the son of the Kyokugen Karate discipline’s creator, Takuma Sakazaki, and Robert is the wayward son of a billionaire family from Italy. The initial two titles are set in South Town, a common location in SNK games that is also the setting for the Fatal Fury series, while the third appears to take place in a fictitious area of Mexico.
The plot of Art of Fighting alludes to Fatal Fury. Art of Fighting 2, for instance, documents the rise of Geese Howard, a character in Fatal Fury, from corrupt police commissioner to crime lord of Southtown. Takuma is said to be a contemporary of Jeff Bogard, father of Fatal Fury's main hero, Terry Bogard; Jeff Bogard's murder at the hands of Geese Howard triggers the events of the Fatal Fury series.

Series Continuity: 

The Art of Fighting series originally served as a prequel to the Fatal Fury series, taking place during the late 1970s and early 1980s. This is reflected by the characters' official birthdates in the series and given ages in each game. This is made even more obvious with the appearance of a young Geese Howard in Art of Fighting 2. The Hyper Neo-Geo 64 game Buriki One and the PlayStation port of Fatal Fury: Wild Ambition features an older modern-day Ryo adopting his father's former identity of Mr. Karate. While The King of Fighters series features characters from the Art of Fighting series and alludes to events occurring in the games, it follows a completely different continuity from that of the actual Art of Fighting and Fatal Fury games. This was done so that the Art of Fighting characters could fight alongside the Fatal Fury cast and other characters without aging them; however, continue to maintain the existing stories from the other games.


Bonus Stages 

After winning a match while playing story mode, there three bonus stages players can choose from:

Bottle Smash
The objective is to smash off the tops of five bottles on a table. The player must carefully time and press the A button when a special bar fills to full for maximum power. Smashing all the bottles at once completes the stage, rewarding the player by increasing their spirit gauge for the next match.
Ice Smash
Within a time limit, the player has to build up enough power to break five blocks of ice. Pressing the A button will fill a gauge on the screen. If successful, the player will be rewarded with an increased life bar for the next match.
Initiate Super Death Blow
The player must execute the super special move, Haou Shoukou Ken, a number of times to learn and use in game. The number of times needed to perform the move in the given time limit is dependent on the game's difficulty level.

Trailer:


System Requirement:
Windows XP/Vista 
Pentium II 266MHz
RAM: 64MB
File Size 1.45MB

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